Thursday, July 31, 2008

How To Play South Park On Quicktime

3D Animation. "Choking" (Short)







CHOKING
3D from
Miguel De La Roca
on Vimeo
. last. After a thousand years I can not publish anything from this project. In fact it was still working on mine, but this project was delivered on 10 July and were more than confident that the jury, which make up my good friend saenz
the flat, would be consistent with our product and hope you really like it because was a lot of work. Any comment is welcome because if I'm always willing to improve the good reviews. - Photoshop (for textures) - 3ds Max 2008 (for animation and modeling). - After Effects (For efecetitos and the blue and the animation) - Illustrator (for blood spatters with photoshop .. of course) - Premiere (for final editing, but really work on Avid but I made the world so I finished this program is a little friendlier).
really hope you like it.

Thursday, March 13, 2008

Cobra 148power Booster

What I have in the Truluz. "Bad trip" Definitions



time, oddly enough, it becomes my enemy and instead of relaxing and doing what I always came to win with "my time", now I have about 60 days to present a 3D animated short and edited professionally on Avid Xpress. What? All right? I feel good stress. So I'm bald. And it's a little weird having to write a post after 3458 years only to have that time and I just sitting here writing instead of looking for more things to help that short.
But it is not that at all. Something I have ... but I will never understand is why when I need to do something important, there comes a laziness. Damn laziness. I do, and time is short.
At least I have something more than my desire and premature laziness. I have my DVD of "The Secret." Perfect. What I needed. Things are done by a single ideal.
And back at the beginning, I never knew why he had put me in that way, but I never really regret. Brought me good things.

Now, I have one question to the "Universe." I'm talking to you "Universe" or "Energy" or "God", but if you hear me, warn me next time put me on a course so long that you should know that my lazy premature to die before you do any of those things. 'm Not lazy (at least those who know me know), but really nobody can deny that when he sees a long road is not a feeling of "AHHHSSSSUU."

How would the good poet and promoter of the theory of bodyboard in Lima, Julito Bayen. "Bad trip crazy" ... "bad trip".

But at least I have a "trip" to follow.



Monday, September 17, 2007

Wisdom Removal Infection

RGB space

I just purchased the 3 MacStore pantoneras in Lima. ($ 150 inc. IGV). Aside from the new colors that come with the very difficult pantonera and possibility that they are in the printing of Peru, comes with software that interesting, but I really publish this wine in the PDF and probably going to serve much:

Remember that for any job, first think about what it means will be published. If for Printing, manage your preferences ADOBE RGB 1998 color, and if web is ideal for working with sRGB. (The one by default when you install any program from Adobe).




The reason is below but is simply the number of colors that each of the ranges. ADOBE RGB 1998 has a greater range of colors, but you really have ceirtas deficiencies because some colors can not be printed in CMYK. But .. Still the best when you have photoshop tool that tells you you're outside the printing and Web.








sRGB is a standard
Primarily Promoted by Hewlett-Packard and Microsoft. It Such hardware devices as scanners, non-Adobe PostScript printers, and Web browsers Will Be optimized for RGB data in the sRGB space. If you are using such devices, sRGB will provide the simplest workflow. sRGB reflects the characteristics of the average PC monitor. If you are producing graphics to be
viewed on the Web, sRGB will reflect what most viewers see. The downside to sRGB is that it has
a limited color gamut and cannot represent as many colors as other color spaces. It is not a good
choice for professional prepress users, as too much of the CMYK gamut lies outside of it.

Apple RGB
is based on the classic Apple 13" Trinitron monitor (Gamma=1.8, Primaries=Trinitron,
White Point=6500K). This space represents many legacy files in the desktop publishing world
simply because applications such as Adobe Illustrator and Adobe Photoshop used it as their default
for RGB in the past. Its gamut isn't much larger than that of sRGB.


SMPTE-C
is the current standard for broadcast television in the United States. If you are doing
work targeted at U.S, broadcast, SMPTE-C is a good choice.

PAL/SECAM

is the European broadcast standard. If you are doing work targeted at European
broadcast, PAL/SECAM is a good choice.




ColorMatch RGB

represents an idealized version of the Radius PressView monitor. This monitor is common in the prepress world and the space has a reasonably broad gamut. If you are working in a PressView-based workflow, using ColorMatch RGB will provide a reasonably large gamut while also providing a fair amount of color consistency, even with ICC-unaware applications.



Adobe RGB (1998)

provides a larger gamut than ColorMatch RGB and is potentially a better space for prepress work if you want to access a broader range of colors. The downside is that it also includes more unprintable colors (that is, colors that are outside the CMYK gamut).
14.


Wide Gamut RGB provides a very wide range of colors by using spectrally pure primaries. The
downside is that most of the colors in this gamut cannot be displayed on standard computer
monitors or printed. When editing a file, colors are often forced into the display space (clipped) and,
consequently, your color adjustments may not appear as visible changes on the screen.

Monitor RGB/Simplified Monitor RGB

Adobe Photoshop 5.x includes an option to set the
working RGB space to a version of the current monitor space. This option makes Adobe Photoshop
5.x behave like older versions with regard to color management, though it now writes color tags
into files and reads those tags when opening files. This is useful if the other applications in your
workflow are ICC-unaware. Whether Monitor RGB or Simplified Monitor RGB is available to you
depends on the complexity of your actual monitor profile. For example, profiles with three gamma curves (one each for red, green and blue) will be simplified to a single gamma.


CIE RGB

is an outdated standard that Adobe Photoshop 5.x includes, as it is still, though rarely, referenced in color work.

NTSC (1953)

is another outdated standard, in this case for video production. Like CIE RGB, it may be still be used in some cases, but is rare. To convey the relationship between the various types of RGB, the illustration shows three Representative gamuts Below: Wide Gamut RGB, sRGB, and Adobe RGB (1998).